Oryginalna instrukcja
Tabele
Arkusz tabel z instrukcji, po angielsku. Tabeli czarów z gry zaawansowanej tu nie ma.
5.3 Exploration Table
- Room Trapped on 1
- Wandering Monster on 1
- Room Monster on 1-3
- Treasure Type I or J trapped on 1-3
6.15 Fountain Table
| Die | Result |
|---|---|
| 1 | Poison |
| 2-4 | Potion |
| 5 | Alcohol |
| 6 | No Effect |
6.25 Statue Table
| Die | Result |
|---|---|
| 1-2 | Becomes Gargoyle |
| 3 | Produces Potion |
| 4-5 | Gems |
| 6 | No Effect |
6.35 Trap Door Table
| Die | Result |
|---|---|
| 1-2 | Room |
| 3 | Type J Treasure |
| 4-5 | Trap |
| 6 | No effect |
7.3 Wandering Monster Table
Roll two dice: the first picks the row, the second the column.
| 1st die | 2nd die 1-2 | 3-4 | 5-6 |
|---|---|---|---|
| 1 | Evil Hero | 2 Ogres | Giant Spider |
| 2 | Evil Wizard | Werewolf | 1D3 Goblins |
| 3 | Evil Thief | Hellhound | Goblin |
| 4 | Orc | Skeleton | Troll |
| 5 | 1D3 Orcs | 1D3 Skeletons | Giant Ant |
| 6 | Ogre | Giant Ant | Hellhound |
7.4 Room Monster Table
| 1st die | 2nd die 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| 1 | Evil Hero | Evil Wizard | Evil Thief | Gargoyle | Hellhound | Giant Spider |
| 2 | 1D6 Orcs | 1D3 Ogres | 1D6 Skeletons | 1D6 Goblins | 1D3 Cronks | 1D6 Vampire Bats |
| 3 | 2 Trolls | Werewolf | Mummy | Skeleton | Medusa | Giant Ant |
| 4 | Werewolf | Alligator | Ogre | Vampire | Troll | Goblin |
| 5 | Orc | Cronk | Evil Hero | Evil Wizard | Mummy | Vampire |
| 6 | Hellhound | Gargoyle | Evil Thief | 2 Giant Ants | Medusa | Giant Spider |
7.5 Monster Characteristics Chart
In the Treasure column, two letters separated by a slash mean the type for a monster met in a room / the type for a wandering monster (see 9.11). The Special column applies in the Advanced Game only (see 7.15 and 12.3).
| Monster | Negotiation | Treasure | Magic Resistance | Special |
|---|---|---|---|---|
| Alligator | 4 | E | 1 | – |
| Cronk | 9 | H | 1 | Stench |
| Evil Hero | 5 | J/C | 2 | – |
| Evil Thief | 2 | I/C | 1 | – |
| Evil Wizard | 3 | J/C | 5 | Magic |
| Gargoyle | 4 | G | 3 | – |
| Giant Ant | 4 | D/A | 1 | – |
| Giant Spider | 4 | E/A | 1 | – |
| Goblin | 0 | H/B | 1 | – |
| Hellhound | 4 | E/C | 2 | Firebreath |
| Medusa | 5 | G | 2 | Flesh/Stone |
| Mummy | 7 | G | 3 | – |
| Ogre | 2 | I/C | 2 | – |
| Orc | 0 | H/B | 1 | – |
| Skeleton | 9 | F/A | 1 | – |
| Troll | 4 | J | 3 | Regen |
| Vampire | 4 | J | 4 | Charm |
| Vampire Bat | 4 | A | 1 | – |
| Werewolf | 9 | I/C | 3 | – |
7.6 Negotiation Table
| Die (2D6 − Negotiation Value) | Result |
|---|---|
| 5 or less | Failure |
| 6 to 8 | Agreement |
| 9 or more | Cow |
8.7 Combat Results Table
Wounds inflicted, by die roll (modified by Weapon Skill and Combat Bonus) and weapon.
| Die | Dagger | Throwing Dagger | Bow | Sword, Hammer, Axe | Monsters |
|---|---|---|---|---|---|
| 1-3 | 0 | 0 | 0 | 0 | 0 |
| 4 | 0 | 0 | 0 | 1 | 0 |
| 5 | 1 | 0 | 1 | 1 | 0 |
| 6-9 | 1 | 1 | 1 | 1 | 1 |
| 10 | 1 | 1 | 1 | 2 | 1 |
| 11 | 2 | 1 | 2 | 2 | 1 |
| 12 | 2 | 2 | 2 | 2 | 2 |
| 13 | 2 | 2 | 2 | 3 | 2 |
| 14 | 3 | 2 | 3 | 3 | 2 |
| 15 | 3 | 3 | 3 | 4 | 3 |
| 16 | 4 | 3 | 4 | 4 | 3 |
| 17+ | 4 | 4 | 4 | 4 | 4 |
8.8 Monster Weapons Chart
| Monster | Weapon |
|---|---|
| Evil Hero | +1D6 Sword |
| Evil Thief | Sword |
| Evil Wizard | Dagger |
| Goblin | Dagger, Bow |
| Orc | Sword, Bow |
9.24 Weapon Table
| Die | Type |
|---|---|
| 1 | Sword |
| 2 | Hammer |
| 3 | Axe |
| 4 | Bow |
| 5 | Dagger |
| 6 | Throwing Dagger |
9.33 Armor Table
| Die | Wounds Bonus |
|---|---|
| 1-3 | +1 |
| 4-5 | +2 |
| 6 | Roll Twice |
9.47 Potion Table
| Die | Potion |
|---|---|
| 1-2 | Healing |
| 3 | Poison |
| 4 | Strength |
| 5 | Charm Person |
| 6 | Charm Monster |
9.58 Spice Table
| Die | Spice |
|---|---|
| 1 | Mustard |
| 2 | Sesame |
| 3 | Spinach |
| 4 | Red Pepper |
| 5 | Cloves |
| 6 | Cannabis |
9.67 Medallion Table
| Die | Medallion |
|---|---|
| 1-2 | Neutralize Poison |
| 3 | Potion Appraisal |
| 4 | Oratory |
| 5 | Dexterity |
| 6 | Strangling |
9.71 Ring Table
| Die | Ring |
|---|---|
| 1 | Resistance +1 |
| 2 | Resistance +2 |
| 3 | Sleep |
| 4 | Neut. Poison |
| 5 | Heal |
| 6 | Blast |
9.82 Gems Table
| Die (2D6) | Value (Bezants) |
|---|---|
| 2 | 1 |
| 3 | 5 |
| 4 | 10 |
| 5 | 15 |
| 6 | 20 |
| 7 | 25 |
| 8 | 35 |
| 9 | 50 |
| 10 | 75 |
| 11 | 100 |
| 12 | 150 |
9.83 Magic Item Table
| Die | Type |
|---|---|
| 1 | Weapon |
| 2 | Armor |
| 3 | Potion |
| 4 | Spice |
| 5 | Medallion |
| 6 | Ring |
9.81 Treasure Type Table
Each entry reads chance : amount: roll 1D6; on a result up to the number before the colon, roll the die code after it for the amount (see 9.12).
| Type | Bezants | Gems | Magic Items |
|---|---|---|---|
| A | 0:0 | 0:0 | 0:0 |
| B | 6:1D6 | 0:0 | 0:0 |
| C | 6:3D6 | 0:0 | 1:1 |
| D | 1:3D6 | 1:1D3 | 0:0 |
| E | 2:1D6×10 | 2:1D6 | 2:1 |
| F | 6:1D6×4 | 3:1D3 | 1:1 |
| G | 6:3D6×5 | 3:1D6 | 2:1 |
| H | 6:2D6 | 1:1D3 | 1:1 |
| I | 6:1D6×5 | 2:1D6 | 2:1 |
| J | 6:1D6×20 | 2:1D6 | 3:1D3 |
10.3 Trap Table
| Die | Type |
|---|---|
| 1 | Arrow |
| 2 | Poison Arrow |
| 3 | Poison Gas |
| 4 | Explosion |
| 5 | Flaming Oil |
| 6 | Roll Twice |
Character Record
Extra Character Records may be photocopied, or Players may use a piece of paper to record the information for each character. The form has these fields:
- Name
- Class
- Wound Points
- Magic Resistance
- Weapon Skill
- Weapon
- Skills/Spells
- Magic Items
- Experience
- Gold/Gems
9.25 Weapons Effects Table
| Die | Weapon Bonus |
|---|---|
| 1-3 | +1 |
| 4-5 | +2 |
| 6 | Roll Twice |